Where the stealth is a priority
Garrett, the Master Thief, steps out of the shadows into the City. In this treacherous place, where the Baron’s Watch spreads a rising tide of fear and oppression, his skills are the only things he can trust.
Players control Garrett, a master thief, as he goes about a series of missions, most of which are focused around stealing from the rich. As with the previous games in the series, players must use stealth in order to overcome challenges, while violence is left as a minimally effective last resort.
There is a variety of routes through each level and players are able to utilize a variety of playing styles to traverse them. The game contains a variety of ways to distract or kill guards, such as barrels of oil which can be set alight. Levels also contain money and valuable objects which Garrett can steal; these are immediately converted into money which can be spent on equipment and upgrades.
It may not be a traditional Thief game and the story may be awful but there's still some great stealth to be had.
Hyper Magazine
Great in places, but never quite lives up to its potential. A competent sequel let down by inconsistency.
PC Gamer
We at freecsgokeys think that Thief is game to play alone enjoying the art of being a stealthy thief, and taking care about yourself.